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BIG UPDATE 12 May 2025 - 100 eyes added

LM's Vanilla Eyes - Artsick Edition - Standalone - SSE

LM's Vanilla Circlet Overhaul SSE

 


Covers all the circlets, works with USSEP, but USSEP isn't necessary.
It's meshes and textures. It's not really special, nor any fancy HQ textures. I just wanted something simple and griddy.

- I edited the textures and meshes so they work with metal cubemaps and are consistent. 

I highly recommend to use SC Cubemaps.


- Credit -

Saerileth for the meshes and the gemstones of their Gemling Queen Jewelery.

Bethesda - textures and meshes 

Applications used: 
  • Nifskope
  • Outfitstudio
  • Photoshop
  • Octagon

Install with your Mod Manager, I use MO2.
Let it overwrite everything else. 

Be aware I didn't change any texture set up, because I am tired, and I make mods actually for myself, and don't wan't to change them up anymore much for publish. As I have the impression, it anyway doesn't get much appreciated what one has to change on mods to publish them for others. So my gem textures overwrite Gemling's ones. Mine are a bit darker and I reduced shine, which works a bit better with ENBs. 

I don't use LE, so therefore no version for that. Sorry!

If you find any issues, let me know, please. TY



- Permission -
  • No full upload anywhere else. 
  • You are not allowed to use my assets in mods that use AI voice nor art, or when you use AI for your mod author profile, avatar or mod presentation.
    It doesn't make sense that you lock your own mod publish behind permissions and have the benefit of protection of your content, but at the same time you use AI in any shape or form that was trained by stolen content from others. It seriously doesn't make any sense. And if people have no means to protect their own content to be scraped for AI training then I am doing the least I can do, and deny permissions for my own content for people who feel it's ok to use AI and use stolen content. 
  • Ask for permission if you want to do something with it. 













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